Development Update #31 – GUI Improvements
Hey everybody, welcome back to another installment of biweekly development updates!
These last two weeks we’ve been working on lots of small improvements including lighting and vision updates. We’ve also improved existing creatures and started adding in more enemies. Perhaps the most noticeable change is our GUI updates. Keaton went through and redesigned almost every menu in the game and we’ve been steadily implementing them. Here are a few of the redesigns:
We’re still working hard to prepare for our next public demo of the game. We’ll be at the Game On Expo here in Phoenix, so if anybody who reads our blog is going to be there make sure to stop by and check us out!
See you all at our next development update!